GSD 590
Fall 2026 Part of Term 1
Aug 24-Dec 9
Credit: 1 TO 4 hours.
Allows for affiliated Game Studies & Design faculty to propose and offer new courses on emerging and special topics of immediate interest. Students will experience an in-depth exploration of significant and emerging areas of social, psychological, historical, and critical game studies, focusing on theoretical approaches, methodological issues and aspects of contemporary game studies research and/or design.
Approved for Letter and S/U grading. May be repeated up to 8 hours in same or separate semester to a total of 24 hours as topics vary