GSD 409

Fall 2026 Part of Term 1

Part of Term 1
Aug 24-Dec 9
Design & Programming of Narrative Games & Simulations

Credit: 3 OR 4 hours.

Introduction to the narrative design process for the authoring of text-based digital games and simulations. You will become proficient in Inform 7, a programming language and design system for parser-based interactive fiction (IF). By the end of the semester you will have developed a game or literary work of IF and made a substantive contribution to a collaborative project. No prior programming knowledge is required for students to be successful in the course. Students will be expected to bring a laptop to class. Please note that this course teaches design and programming techniques for "parser-based" interactive fiction, and does not cover Twine, or other hyper-text based interactive narrative systems.

3 undergraduate hours. 4 graduate hours. Credit is not given for GSD 409 and INFO 490 JP, JPU or JPG "Design & Prog Text Based Games" sections.

Section Status updates every 10 minutes.
GSD 409 class schedule data for fall 2026
Status CRN Type Section Time Day Location Instructor Section Details
4
77657
Laboratory-Discussion
ALG
3:30PM -5:50PM
T
Location Pending
Pintar, J
Availability:
CrossListOpen (Restricted)
Part of Term:
1
Date Range:
08/24/26-12/09/26
Credit:
4 hours
Section Info:
Introduction to the narrative design process for the authoring of text-based digital games and simulations. You will become proficient in Inform 7, a programming language and design system for parser-based interactive fiction (IF). By the end of the semester you will have developed a game or literary work of IF and made a substantive contribution to a collaborative project. No prior programming knowledge is required for students to be successful in the course. Students will be expected to bring a laptop to class. Please note that this course teaches design and programming techniques for "parser-based" interactive fiction, and does not cover Twine, or other hyper-text based interactive narrative systems.
Restriction(s):
Not intended for Undergrad - Urbana-Champaign.
4
77656
Laboratory-Discussion
ALU
3:30PM -5:50PM
T
Location Pending
Pintar, J
Availability:
CrossListOpen (Restricted)
Part of Term:
1
Date Range:
08/24/26-12/09/26
Credit:
3 hours
Section Info:
Introduction to the narrative design process for the authoring of text-based digital games and simulations. You will become proficient in Inform 7, a programming language and design system for parser-based interactive fiction (IF). By the end of the semester you will have developed a game or literary work of IF and made a substantive contribution to a collaborative project. No prior programming knowledge is required for students to be successful in the course. Students will be expected to bring a laptop to class. Please note that this course teaches design and programming techniques for "parser-based" interactive fiction, and does not cover Twine, or other hyper-text based interactive narrative systems.
Restriction(s):
Not intended for students with Freshman class standing. Restricted to Undergrad - Urbana-Champaign.
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