GSD 551

Fall 2026 Part of Term 1

Part of Term 1
Aug 24-Dec 9
Tools & Techniques: Contemporary Techniques for Programming of Games

Credit: 4 hours.

Special systems and techniques used by programmers in video game development. Students will learn and apply the tools and algorithms that are key to developing video games in the current and coming marketplace.

Prerequisite: Credit or concurrent enrollment in GSD 511 or consent of instructor.

Section Status updates every 10 minutes.
GSD 551 class schedule data for fall 2026
Status CRN Type Section Time Day Location Instructor Section Details
3
81678
Online
1
ARRANGED
n.a.
n.a.
Damarjian, A
Availability:
Open (Restricted)
Part of Term:
1
Date Range:
08/24/26-12/09/26
Restriction(s):
Restricted to Graduate - Urbana-Champaign.
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