GSD 551
Fall 2026 Part of Term 1
Part of Term 1
Aug 24-Dec 9
Aug 24-Dec 9
Tools & Techniques: Contemporary Techniques for Programming of Games
Credit: 4 hours.
Special systems and techniques used by programmers in video game development. Students will learn and apply the tools and algorithms that are key to developing video games in the current and coming marketplace.
Prerequisite: Credit or concurrent enrollment in GSD 511 or consent of instructor.
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