GSD 540
Fall 2026 Part of Term 1
Aug 24-Dec 9
Credit: 1 TO 4 hours.
Allows for affiliated Game Studies & Design faculty to propose and offer new courses on emerging and special game production topics of immediate interest. Students will experience an in-depth exploration of significant and emerging tools, methods, and concepts of game production and development.
May be repeated up to 8 hours in same semester or up to 12 hours in separate semesters, if topics vary. Prerequisite: Credit or concurrent enrollment in GSD 511, or consent of instructor.