GSD 540

Fall 2026 Part of Term 1

Part of Term 1
Aug 24-Dec 9
Tools & Techniques of Game Production

Credit: 1 TO 4 hours.

Allows for affiliated Game Studies & Design faculty to propose and offer new courses on emerging and special game production topics of immediate interest. Students will experience an in-depth exploration of significant and emerging tools, methods, and concepts of game production and development.

May be repeated up to 8 hours in same semester or up to 12 hours in separate semesters, if topics vary. Prerequisite: Credit or concurrent enrollment in GSD 511, or consent of instructor.

Section Status updates every 10 minutes.
GSD 540 class schedule data for fall 2026
Status CRN Type Section Time Day Location Instructor Section Details
1
81823
Online
1
ARRANGED
n.a.
n.a.
Ford, E
Availability:
Open
Part of Term:
1
Date Range:
08/24/26-12/09/26
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