GSD 419

spring 2026
 
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Credit: 4 hours.

An experiential learning project-based course built within the framework of a game or interactive media development project. The framework will be provided by the instructor, with the support of The stu/dio (a student-run game development studio) leads. Students will work in teams, and be guided in learning the fundamentals of one or more of the game development disciplines (Programming, Design, Art/Audio, Production/Project Management) to develop and/or produce a part of the overall project.

4 undergraduate hours. No graduate credit. May be repeated in the same term up to 8 undergraduate hours or in separate terms up to 16 undergraduate hours. Prerequisite: Any one of the following: GSD 403 and GSD 405, or by consent of instructor.

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