CS 417
Spring 2026 Part of Term 1
Part of Term 1
Jan 20-May 6
Jan 20-May 6
Credit: 3 OR 4 hours.
Provides both a deep understanding of the fundamentals of virtual reality (VR) and practical experience implementing VR systems. Topics covered include visual and audio display technology, tracking, human perception and psychophysics, building user interfaces for VR, and analyzing VR experiences.
3 undergraduate hours. 4 graduate hours. Prerequisite: CS 225.
Section Status updates every 10 minutes.
| CRN | Type | Section | Time | Day | Location | Instructor | Section Details | |
|---|---|---|---|---|---|---|---|---|
|
71533
|
Lecture-Discussion
|
G
|
11:00AM
-12:15PM
|
TR
|
1306 Everitt Laboratory
|
McPherson, L
|
|
|
|
71532
|
Lecture-Discussion
|
U
|
11:00AM
-12:15PM
|
TR
|
1306 Everitt Laboratory
|
McPherson, L
|
|