CS 417

spring 2026
 
All Classes

Credit: 3 OR 4 hours.

Provides both a deep understanding of the fundamentals of virtual reality (VR) and practical experience implementing VR systems. Topics covered include visual and audio display technology, tracking, human perception and psychophysics, building user interfaces for VR, and analyzing VR experiences.

3 undergraduate hours. 4 graduate hours. Prerequisite: CS 225.

Closed
Section Status Closed
Open
Section Status Open
Pending
Section Status Pending
Open (Restricted)
Section Status Open (Restricted)
Unknown
Section Status Unknown
Detail Status CRN Type Section Time Day Location Instructor