GSD 541

fall 2026
 
All Classes
Tools & Techniques: Contemporary Techniques of Game Production

Credit: 4 hours.

The phases of the video game production process, how they are managed, and the potential for issues that can arise in the development cycle. Students will work as schedulers and team managers within a simulation of the development cycle for a major video game.

Prerequisite: Credit or concurrent enrollment in GSD 511, or consent of instructor.

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