ENGL 253

Fall 2019 All Classes

All Classes
Topics in Literature and New Media

Credit: 3 hours.

Introduction to the role technological invention has played in history of print media and how literary aesthetics are changing with the advent of new media, such as software, video games, and graphic novels. We will consider material formats, genres, and modes of production along with the cultural, political, and societal implications of different forms and formats.

May be repeated in separate terms up to 6 hours.

This course satisfies the General Education Criteria in Fall 2022 for:

Humanities – Lit & Arts
ENGL 253 class schedule data for fall 2019
CRN Type Section Time Day Location Instructor Section Details
65156
Lecture-Discussion
Q
11:00AM -12:15PM
TR
304 English Building
Byrd, J
Part of Term:
1
Date Range:
08/26/19-12/11/19
Degree Notes:
Humanities - Lit & Arts course.
Section Info:
This class will consider the relationship between literature in its emerging new media formats by looking specifically at the shared and divergent narrative strategies that old and new mediums use to construct worlds and tell stories. Over the course of the semester, we will consider the history of material formats, look at how video game play has transforms novels, and consider some of the larger questions emerging from video game studies. What are games and where do they fit within cultural, literary, racial, social, and gender studies? How do technologies and mediums affect access to and experience of story, aesthetics, and design? What are the cultural and social ideas communicated through games and how do the means of their production function within global economies?
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