INFO 416

Fall 2026 All Classes

All Classes

Credit: 3 OR 4 hours.

A foray into game studies via makerspace production mediums. Students will study the role of play, tinkering and gaming in design, research and innovation and be challenged to learn a variety of makerspace production tools and techniques to create games. This course will include three major components (1) physical board game design, (2) introductory computer game design and (3) investigation into the narrative themes, artistic production, interaction mechanics and culture that make games engaging. During the course, students will prototype both playable board and video games, followed by iterating through to a final version of a game of their choice. Class will meet in the CU Community Fab Lab in Art Annex II. Students who have taken a different makerspace class before are encouraged to enroll.

Additional fees may apply. See Class Schedule. 3 undergraduate hours. 4 graduate hours. Credit is not given for INFO 416 and INFO 490 A/AG "Makerspace: Game Studies" sections.

Section Status updates every 10 minutes.
INFO 416 class schedule data for fall 2026
Status CRN Type Section Time Day Location Instructor Section Details
4
81599
Laboratory-Discussion
Laboratory-Discussion
A
A
12:30PM -1:50PM
12:30PM -1:50PM
R
T
Location Pending
215 Gregory Hall
Baird, D
Butt, E
Baird, D
Butt, E
Availability:
CrossListOpen (Restricted)
Part of Term:
1
Date Range:
08/24/26-12/09/26
Section Fee:
Fab Lab Course Material Fees $75.00 Flat Fee.
Credit:
3 hours
Restriction(s):
Restricted to Undergrad - Urbana-Champaign.
4
81600
Laboratory-Discussion
Laboratory-Discussion
AG
AG
12:30PM -1:50PM
12:30PM -1:50PM
R
T
Location Pending
215 Gregory Hall
Baird, D
Butt, E
Baird, D
Butt, E
Availability:
CrossListOpen (Restricted)
Part of Term:
1
Date Range:
08/24/26-12/09/26
Section Fee:
Fab Lab Course Material Fees $75.00 Flat Fee.
Credit:
4 hours
Restriction(s):
Restricted to Graduate - Urbana-Champaign.
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