GSD 390

Fall 2023 All Classes

All Classes
Special Topics in Game Studies & Design

Credit: 1 TO 3 hours.

Advanced study or skills-based instruction in an emerging or special topic related to Game Studies and Design not covered in normal course offerings.

Approved for Letter and S/U grading. May be repeated if topics vary. Prerequisite: Consent of instructor. Other prerequisites as specified for each topic offering. See Class Schedule.

Section Status updates every 10 minutes.
GSD 390 class schedule data for fall 2023
CRN Type Section Time Day Location Instructor Section Details
77859
Laboratory-Discussion
AN2
12:00PM -2:50PM
W
G8A Literatures, Cultures, & Ling
Velazquez, J
Part of Term:
1
Date Range:
08/21/23-12/06/23
Credit:
3 hours
Section Title:
Animation for Games
Section Info:
This course is designed to build a strong foundation for Game Art Animation. You will become familiar with Blender’s interface and navigating both 2D and 3D workspaces, build a strong working knowledge of the basics for animation and design.
77651
Lecture
BGD
9:00AM -10:40AM
M
2025 Campus Instructional Facility
Bequette, K
Part of Term:
B
Date Range:
10/16/23-12/06/23
Credit:
1 hours
Section Title:
Intro to Board Game Design
Section Info:
Introduction to Board Game Design. In this course, students will learn the process of designing a boardgame including ideation, paper prototyping, playtesting, feedback / revision and planning for fabrication. Course material will focus on integrating a game’s themes and mechanics as well as player feedback in order to rapidly prototype fun games. This course introduces various types of game design, and fosters key concepts related to design thinking and design learning.
78560
Laboratory-Discussion
BLN
12:00PM -2:50PM
M
G8A Literatures, Cultures, & Ling
Velazquez, J
Part of Term:
1
Date Range:
08/21/23-12/06/23
Credit:
3 hours
Section Title:
Intro to 3D Game Art (Blender)
Section Info:
This course is designed to build a strong foundation for Game Art Development. You will become familiar with Blender’s interface and navigating the 3-D workspace, build a strong working knowledge of the basics for 3-D modeling and design. You will learn the basic skills needed to create 3d models and apply textures and lighting and get a feel for animating, and rendering. Blender is available for Windows and Mac OS. BYOL course (Bring Your Own Laptop).
78029
Laboratory-Discussion
DBU
2:00PM -4:50PM
R
G8A Literatures, Cultures, & Ling
Baird, D
Part of Term:
1
Date Range:
08/21/23-12/06/23
Credit:
3 hours
Section Title:
Introduction to Unreal
Section Info:
This course is intended to be a beginning introduction to the video game development engine Unreal Engine. Starting from the ground up, it will introduce you to the interfaces, systems, structure, and general workings of UE. Over the course of the class you will be putting together a simple game that can act as both a personal reference for what you’ve learned as well as a demo for your portfolio. The course is intended to be for both experienced developers who wish to learn about UE and how it functions, as well as beginners who wish to start making headway into game development & design. BYOL course (Bring Your Own Laptop).
78614
Online
JAI
1:00PM -2:50PM
T
n.a.
Velazquez, J
Part of Term:
A
Date Range:
08/21/23-10/13/23
Credit:
1 hours
Section Title:
AI Systems in Games - ChatGPT
78069
Laboratory-Discussion
JCR
1:00PM -2:40PM
M
0036 Campus Instructional Facility
Curtin, M
Part of Term:
A
Date Range:
08/21/23-10/13/23
Credit:
1 hours
Section Title:
Concept Art for Video Games
Section Info:
This course teaches students how to collaboratively generate video game concept art, gain industry perspective, and prepare for the role through a simulated studio’s pre-production lifecycle. Students will leave the class with a visual record of their work to showcase to potential employers. To fully benefit from the course, a level of proficiency and confidence in drawing is recommended. Students can work in either traditional or digital mediums (BYOL for digital).
78012
Laboratory
JGP
1:00PM -2:50PM
T
G8A Literatures, Cultures, & Ling
Velazquez, J
Part of Term:
B
Date Range:
10/16/23-12/06/23
Credit:
1 hours
Section Title:
AI Systems in Games - ChatGPT
Section Info:
This course explores the latest in AI technology, including large language models (LLM)..
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