EPSY 490

Spring 2021 All Classes

All Classes
Developments in Educational Psychology

Credit: 2 TO 4 hours.

Foundational theories and practices of educational psychology, including learning and development.

2 or 3 undergraduate hours. 2 or 4 graduate hours. Approved for letter and S/U grading. May be repeated to a maximum of 8 hours. Undergraduate and graduate work load will be commensurate with the requirements.

Note: Meets educational psychology foundation requirement.

EPSY 490 class schedule data for spring 2021
CRN Type Section Time Day Location Instructor Section Details
54341
Online
A
1:00PM -3:50PM
W
n.a.
Napolitano, C
Part of Term:
1
Date Range:
01/25/21-05/05/21
Credit:
4 hours
Section Info:
Synchronous attendance required. Moodle LMS. Title: Self Regulation and Self Control Across the Life Span
Restriction(s):
Restricted to Graduate - Urbana-Champaign.
49500
Online
B
1:00PM -3:50PM
W
n.a.
Napolitano, C
Part of Term:
1
Date Range:
01/25/21-05/05/21
Credit:
3 hours
Section Info:
Synchronous attendance required. Moodle LMS. Title: Self Regulation and Self Control Across the Life Span
Restriction(s):
Restricted to Undergrad - Urbana-Champaign.
47018
Lecture-Discussion
EG
2:00PM -4:50PM
W
Education Building
Lane, H
Part of Term:
1
Date Range:
01/25/21-05/05/21
Credit:
4 hours
Section Title:
Educational Games Research
Section Info:
This seminar will explore educational research and applications of the popular game Minecraft. Since its emergence in 2009, educators worldwide have adopted Minecraft for teaching a wide range of topics such as microbiology, history, geology, and foreign languages. In addition, educational technology researchers have used it to investigate how learners use its unique features and tools to engage and create content, collaborate with their peers, and pursue large-scale projects. Students in this course will read emerging papers that focus on the unique features of Minecraft, analyze Minecraft-based educational resources (e.g., Minecraft: Education Edition), analyze its risk and benefits as a learning environment, lead and participate in discussions around papers and topics related to Minecraft, and engage in a project of their own design to create and share a Minecraft-based educational application. No coding skills are required for this course, but participants will be required to have a Minecraft account for the java version of the game (one-time cost of $27 at Minecraft.net).
Restriction(s):
Not intended for EDM: Curr & Inst Online - UIUC, NDEG: Curr & Inst OnLine -UIUC, EDD:Ed Pol Org &Ldshp Onl-UIUC, EDM:Ed Pol Org&Ldrshp Onl-UIUC, or NDEG:Ed Pol Org&LdrshpOnl-UIUC.
39820
Online
EGO
2:00PM -4:50PM
W
n.a.
Lane, H
Part of Term:
1
Date Range:
01/25/21-05/05/21
Credit:
4 hours
Section Title:
Educational Games Research ONL
Section Info:
This seminar will explore educational research and applications of the popular game Minecraft. Since its emergence in 2009, educators worldwide have adopted Minecraft for teaching a wide range of topics such as microbiology, history, geology, and foreign languages. In addition, educational technology researchers have used it to investigate how learners use its unique features and tools to engage and create content, collaborate with their peers, and pursue large-scale projects. Students in this course will read emerging papers that focus on the unique features of Minecraft, analyze Minecraft-based educational resources (e.g., Minecraft: Education Edition), analyze its risk and benefits as a learning environment, lead and participate in discussions around papers and topics related to Minecraft, and engage in a project of their own design to create and share a Minecraft-based educational application. No coding skills are required for this course, but participants will be required to have a Minecraft account for the java version of the game (one-time cost of $27 at Minecraft.net).
49408
Online
GCS
6:00PM -7:50PM
T
n.a.
Ogunfemi, N
Part of Term:
1
Date Range:
01/25/21-05/05/21
Credit:
2 hours
Section Title:
Prep for Recruitment Counselor
Section Info:
Synchronous attendance required. Compass LMS. Preparation for Recruitment Counselors. NOTE: This course is restricted to Gamma Chis. Prerequisite: You must be a Sorority Recruitment Counselor to Register for this Class. Restricted to Undergrad - Urbana-Champaign.
Restriction(s):
Restricted to Undergrad - Urbana-Champaign.
34327
Lecture-Discussion
UG
2:00PM -4:50PM
W
Education Building
Lane, H
Part of Term:
1
Date Range:
01/25/21-05/05/21
Credit:
3 hours
Section Title:
Educational Games Research UG
Section Info:
This seminar will explore educational research and applications of the popular game Minecraft. Since its emergence in 2009, educators worldwide have adopted Minecraft for teaching a wide range of topics such as microbiology, history, geology, and foreign languages. In addition, educational technology researchers have used it to investigate how learners use its unique features and tools to engage and create content, collaborate with their peers, and pursue large-scale projects. Students in this course will read emerging papers that focus on the unique features of Minecraft, analyze Minecraft-based educational resources (e.g., Minecraft: Education Edition), analyze its risk and benefits as a learning environment, lead and participate in discussions around papers and topics related to Minecraft, and engage in a project of their own design to create and share a Minecraft-based educational application. No coding skills are required for this course, but participants will be required to have a Minecraft account for the java version of the game (one-time cost of $27 at Minecraft.net).
Restriction(s):
Restricted to Undergrad - Urbana-Champaign.
49499
Online
UGO
2:00PM -4:50PM
W
n.a.
Lane, H
Part of Term:
1
Date Range:
01/25/21-05/05/21
Credit:
3 hours
Section Title:
Educational Games Research UGO
Section Info:
This seminar will explore educational research and applications of the popular game Minecraft. Since its emergence in 2009, educators worldwide have adopted Minecraft for teaching a wide range of topics such as microbiology, history, geology, and foreign languages. In addition, educational technology researchers have used it to investigate how learners use its unique features and tools to engage and create content, collaborate with their peers, and pursue large-scale projects. Students in this course will read emerging papers that focus on the unique features of Minecraft, analyze Minecraft-based educational resources (e.g., Minecraft: Education Edition), analyze its risk and benefits as a learning environment, lead and participate in discussions around papers and topics related to Minecraft, and engage in a project of their own design to create and share a Minecraft-based educational application. No coding skills are required for this course, but participants will be required to have a Minecraft account for the java version of the game (one-time cost of $27 at Minecraft.net).
Restriction(s):
Restricted to Undergrad - Urbana-Champaign.
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