INFO 490

Fall 2019 All Classes

All Classes

Credit: 0 TO 4 hours.

Topics of current interest.

1 to 4 undergraduate hours. 1 to 4 graduate hours. May be repeated if topics vary. Prerequisite: Consent of instructor. Other prerequisites as specified for each topic offering. See Class Schedule.

Section Status updates every 10 minutes.
INFO 490 class schedule data for fall 2019
CRN Type Section Time Day Location Instructor Section Details
71625
Laboratory
AB2
4:00PM -6:00PM
T
Art-East Annex, Studio 2
Butt, E
Part of Term:
1
Date Range:
08/26/19-12/11/19
Section Title:
Makerspace Intro: Open Studio
71627
Laboratory
AB4
4:00PM -6:00PM
R
Art-East Annex, Studio 2
Butt, E
Part of Term:
1
Date Range:
08/26/19-12/11/19
Section Title:
Makerspace Intro: Open Studio
68913
Lecture
ALG
11:00AM -11:50AM
F
Education Building
Butt, E
Part of Term:
1
Date Range:
08/26/19-12/11/19
Credit:
4 hours
Section Title:
Makerspace Intro: Open Studio
Section Info:
This course introduces learners to a variety of rapid prototyping and fabrication techniques in collaboration with the CU Community Fab Lab. Weekly class lecture will introduce students to trends and ideas in Makerspaces, Peer-to-Peer learning, design processes, creativity, computational thinking, and practicing makers. Each week students will be provided a general project prompt and set to work with a tool area in response to a simple design exploration challenge. Over the course of the semester they will have an opportunity to become familiar with the basics of several advanced small-scale manufacturing tools, such as 3D printers, laser engravers, digital embroidery machines, graphic drawing tablets and small board electronics. There is no dedicated lab section time for the course, instead students will be expected to come into open hours (which extend throughout the week/weekend) at the Fab Lab to work on projects by seeking assistance from staff and one another, according to their own schedule each week. While there is no studio fee students will be expected to find, purchase, borrow or otherwise provide their own materials for several projects. The class will have both group and independent work and make use of Moodle for assignment hand-in and peer-feedback. Please note that this course will emphasize self-guided learning and time management, students will need to rely on online tutorials and information resources to explore methods and complete much of the work in a rapid-response fashion. Projects will be small and contained, in order to allow for exposure to several tools and mediums. Students who have taken a different Makerspace course at the FabLab previously are eligible to participate in this class, but it is also not a requirement. Graduate students will have an additional documentation project component emphasizing digital literacy. This class is for Graduate Students only. Undergraduates should enroll in INFO 490 section ALU (CRN 65245).
Restriction(s):
Not intended for Undergrad - Urbana-Champaign.
65245
Lecture
ALU
11:00AM -11:50AM
F
Education Building
Butt, E
Part of Term:
1
Date Range:
08/26/19-12/11/19
Credit:
3 hours
Section Title:
Makerspace Intro: Open Studio
Section Info:
This course introduces learners to a variety of rapid prototyping and fabrication techniques in collaboration with the CU Community Fab Lab. Weekly class lecture will introduce students to trends and ideas in Makerspaces, Peer-to-Peer learning, design processes, creativity, computational thinking, and practicing makers. Each week students will be provided a general project prompt and set to work with a tool area in response to a simple design exploration challenge. Over the course of the semester they will have an opportunity to become familiar with the basics of several advanced small-scale manufacturing tools, such as 3D printers, laser engravers, digital embroidery machines, graphic drawing tablets and small board electronics. There is no dedicated lab section time for the course, instead students will be expected to come into open hours (which extend throughout the week/weekend) at the Fab Lab to work on projects by seeking assistance from staff and one another, according to their own schedule each week. While there is no studio fee students will be expected to find, purchase, borrow or otherwise provide their own materials for several projects. The class will have both group and independent work and make use of Moodle for assignment hand-in and peer-feedback. Please note that this course will emphasize self-guided learning and time management, students will need to rely on online tutorials and information resources to explore methods and complete much of the work in a rapid-response fashion. Projects will be small and contained, in order to allow for exposure to several tools and mediums. Students who have taken a prior Makerspace course at the FabLab are eligible to participate in this class, but it is also not a requirement. This class is for undergraduate students only, at the sophomore level or higher. Graduate students should enroll in INFO 490 section ALG (CRN 68913).
Restriction(s):
Not intended for students with Freshman class standing. Restricted to Undergrad - Urbana-Champaign.
70697
Laboratory-Discussion
DC
2:00PM -3:20PM
TR
Gregory Hall
Cermak, D
Part of Term:
1
Date Range:
08/26/19-12/11/19
Credit:
3 hours
Section Title:
The Video Game Dev Process
Section Info:
The emphasis of this course is understanding the video game development process as seen in current Game Studios. The course will focus on key elements of the process including each phase of the development timeline, scheduling, prototyping, iteration, QA, game builds and player research. Students will form small teams (4-6 with the goal of using the concepts taught in class to create a video game from a catalog of pre-existing designs. Considering the limited time frame of the semester, the state of the final product is not as important as understanding the game develop cycle. Knowledge of a programming engine (preferably Unity) is desired but not a pre-requisite.
Restriction(s):
Not intended for students with Freshman class standing.
62221
Lecture-Discussion
ERG
1:00PM -3:50PM
MF
Art-East Annex, Studio 2
Butt, E
Part of Term:
B
Date Range:
10/21/19-12/11/19
Credit:
4 hours
Section Title:
Makerspace: Escape Rooms
Section Info:
This course will explore the intersection of storytelling, interaction design and user experience through a focus on fabrication and computational thinking concepts relevant to the design of escape rooms. The combination of teamwork, immersive narratives, and engaging puzzles provides a friendly yet complex platform for students to learn about applied computing related to information studies. Over the course of 8 weeks, they will first rapidly design the narrative, script, props and setting and then move to focus substantially on puzzles and interfaces to be ultimately presented as a portable escape room, which will be exhibited for the public in a high profile venue. As part of the process, they will become familiarized with several manufacturing tools often available in makerspaces, such as laser cutters, 3D printers, graphic drawing tablets, and small board electronics. Much of the class will focus on introducing learners to relevant electronics hardware, code libraries and interface design concepts to create a series of interconnected internet of things devices to control or manipulate puzzles and progress through the room. Data collected from these devices will provide insight into user experience and aid in evaluation and reporting. Since the class is rapidly paced, students will rely on easy-to-deploy platforms like Micro:bits and arduinos so they can call upon existing code libraries and work at a higher level of abstraction. Additionally, this course will emphasize a degree of self-guided learning and time management, as students will leverage online tutorials and information resources to explore and troubleshoot. Class will meet in the CU Community Fab Lab in Art Annex II. Students who have taken a different makerspace class before are encouraged to enroll. Experience coding is not required but strongly recommended. This section is for graduate students only. Undergraduate students should register for CRN 62218.
Restriction(s):
Restricted to Graduate - Urbana-Champaign.
62218
Lecture-Discussion
ERU
1:00PM -3:50PM
MF
Art-East Annex, Studio 2
Butt, E
Part of Term:
B
Date Range:
10/21/19-12/11/19
Credit:
3 hours
Section Title:
Makerspace: Escape Rooms
Section Info:
This course will explore the intersection of storytelling, interaction design and user experience through a focus on fabrication and computational thinking concepts relevant to the design of escape rooms. The combination of teamwork, immersive narratives, and engaging puzzles provides a friendly yet complex platform for students to learn about applied computing related to information studies. Over the course of 8 weeks, they will first rapidly design the narrative, script, props and setting and then move to focus substantially on puzzles and interfaces to be ultimately presented as a portable escape room, which will be exhibited for the public in a high profile venue. As part of the process, they will become familiarized with several manufacturing tools often available in makerspaces, such as laser cutters, 3D printers, graphic drawing tablets, and small board electronics. Much of the class will focus on introducing learners to relevant electronics hardware, code libraries and interface design concepts to create a series of interconnected internet of things devices to control or manipulate puzzles and progress through the room. Data collected from these devices will provide insight into user experience and aid in evaluation and reporting. Since the class is rapidly paced, students will rely on easy-to-deploy platforms like Micro:bits and arduinos so they can call upon existing code libraries and work at a higher level of abstraction. Additionally, this course will emphasize a degree of self-guided learning and time management, as students will leverage online tutorials and information resources to explore and troubleshoot. Class will meet in the CU Community Fab Lab in Art Annex II. Students who have taken a different makerspace class before are encouraged to enroll. Experience coding is not required but strongly recommended. This section is for undergraduate students at the sophomore level or higher. Graduate students should register for CRN 62221.
Restriction(s):
Not intended for students with Freshman class standing. Restricted to Undergrad - Urbana-Champaign.
71423
Lecture-Discussion
JPG
11:00AM -12:20PM
TR
Armory
Pintar, J
Part of Term:
1
Date Range:
08/26/19-12/11/19
Credit:
4 hours
Section Title:
Design & Prog Text Based Game
Section Info:
INFO 490 JPG: Designing and Programming Text Based Games and Simulations. In this course, you will be introduced to the narrative design process for the authoring of text-based digital games and simulations. You will become proficient in Inform 7, a programming language and design system for parser-based (rather than hypertext) interactive fiction (IF). By the end of the semester you will have developed a game or literary work of IF and made a substantive contribution to a collaborative game. No prior programming knowledge is required for students to be successful in the course. Students will be expected to bring a laptop to class. This section is for Graduate students only. Undergraduate students should enroll in INFO 490 JPU (CRN 65396). This class meets with CWL 461 JPG (67032) and CWL 461 JPU (CRN 65537).
Restriction(s):
Not intended for Undergrad - Urbana-Champaign.
65396
Lecture-Discussion
JPU
11:00AM -12:20PM
TR
Armory
Pintar, J
Part of Term:
1
Date Range:
08/26/19-12/11/19
Credit:
3 hours
Section Title:
Design & Prog Text Based Games
Section Info:
INFO 490 JPU: Designing and Programming Text Based Games and Simulations. In this course, you will be introduced to the narrative design process for the authoring of text-based digital games and simulations. You will become proficient in Inform 7, a programming language and design system for parser-based (rather than hypertext) interactive fiction (IF). By the end of the semester you will have developed a game or literary work of IF and made a substantive contribution to a collaborative game. No prior programming knowledge is required for students to be successful in the course. Students will be expected to bring a laptop to class. This section is for undergraduate students only. Graduate students should enroll in INFO 490 JPG (CRN 71423). This class meets with CWL 461 JPU (CRN 65537) and CWL 461 JPG (CRN 67032).
Restriction(s):
Not intended for students with Freshman class standing. Restricted to Undergrad - Urbana-Champaign.
65222
Online
MH
ARRANGED
n.a.
n.a.
Haberman, M
Part of Term:
1
Date Range:
08/26/19-12/11/19
Credit:
3 hours
Section Title:
Intro to Prog for Data Science
Section Info:
NOTE: Students must be enrolled in this course by 12 pm on Thursday, Sept. 5, 2019. Enrollment in this course will be shut down at that point and no new students will be allowed to enroll. Introduction to Programming for Data Science is for students who want to learn about solving problems common in data sciences but have little or no programming experience. The class is asynchronous (students can access material on-line but within specified timeframes) and taught online. Data Science lies at the intersection of statistics and computer science and focuses on extracting information from data. This class will immerse students on topics of software construction, design, programming paradigms and the semantic and syntax of the Python language and then focus on some of the necessary workflows to move raw data into information. The class will explore common Python modules (libraries) used in data science, natural language processing, statistics, mathematics, data management (acquiring, cleaning, reshaping, organizing, persisting) and visualizations. Sample course material can be viewed at: https://info490fa19.web.illinois.edu/ This is ONLINE and ASYNCHRONOUS (there is no regular meeting day/time). Students who have completed INFO 490 RB Foundations of Data Science or INFO 490 RB2 Advanced Data Science should not register for this course as it will be considered duplicate credit (which does not count towards graduation).
Restriction(s):
Not intended for students with Freshman class standing.
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