GSD 409

Fall 2023 Part of Term 1

Part of Term 1
Aug 21-Dec 6
Design & Programming of Narrative Games & Simulations

Credit: 3 OR 4 hours.

Introduction to the narrative design process for the authoring of text-based digital games and simulations. You will become proficient in Inform 7, a programming language and design system for parser-based interactive fiction (IF). By the end of the semester you will have developed a game or literary work of IF and made a substantive contribution to a collaborative project. No prior programming knowledge is required for students to be successful in the course. Students will be expected to bring a laptop to class. Please note that this course teaches design and programming techniques for "parser-based" interactive fiction, and does not cover Twine, or other hyper-text based interactive narrative systems.

3 undergraduate hours. 4 graduate hours. Credit is not given for GSD 409 and INFO 490 JP, JPU or JPG "Design & Prog Text Based Games" sections.

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GSD 409 class schedule data for fall 2023
CRN Type Section Time Day Location Instructor Section Details
77657
Laboratory-Discussion
ALG
3:30PM -5:50PM
T
Literatures, Cultures, & Ling
Pintar, J
Part of Term:
1
Date Range:
08/21/23-12/06/23
Credit:
4 hours
Section Info:
FA23 GSD 409 Judith A Pintar - Design & Programming of Narrative Games & Simulations "Introduction to the narrative design process for the authoring of text-based digital games and simulations. You will become proficient in Inform 7, a programming language and design system for parser-based interactive fiction (IF). By the end of the semester you will have developed a game or literary work of IF and made a substantive contribution to a collaborative project. No prior programming knowledge is required for students to be successful in the course. Students will be expected to bring a laptop to class. Please note that this course teaches design and programming techniques for "parser-based" interactive fiction, and does not cover Twine, or other hyper-text based interactive narrative systems. 3 undergraduate hours. 4 graduate hours. Meets with GSD 409 77656, 77657"
Restriction(s):
Not intended for Undergrad - Urbana-Champaign.
77656
Laboratory-Discussion
ALU
3:30PM -5:50PM
T
Literatures, Cultures, & Ling
Pintar, J
Part of Term:
1
Date Range:
08/21/23-12/06/23
Credit:
3 hours
Section Info:
FA23 GSD 409 Judith A Pintar - Design & Programming of Narrative Games & Simulations "Introduction to the narrative design process for the authoring of text-based digital games and simulations. You will become proficient in Inform 7, a programming language and design system for parser-based interactive fiction (IF). By the end of the semester you will have developed a game or literary work of IF and made a substantive contribution to a collaborative project. No prior programming knowledge is required for students to be successful in the course. Students will be expected to bring a laptop to class. Please note that this course teaches design and programming techniques for "parser-based" interactive fiction, and does not cover Twine, or other hyper-text based interactive narrative systems. 3 undergraduate hours. 4 graduate hours. Meets with GSD 409 77656, 77657"
Restriction(s):
Restricted to Game Studies and Design minor(s). Not intended for students with Freshman class standing. Restricted to Undergrad - Urbana-Champaign.
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