JOUR 430
Credit: 3 OR 4 hours.
Examines the importance and application of immersive technologies such as virtual reality, augmented reality, and mixed reality. Students will learn about the history of these technologies, research regarding their effectiveness, and how to apply them to solve real-world problems and convey non-fiction narrative experiences. Students will also receive an introduction to designing content for these technologies (a formal design background is NOT required). This course will be tailored to students interested in the application of these emerging technologies in fields such as journalism, advertising, and media studies.
3 undergraduate hours. 4 graduate hours. Credit is not given for JOUR 430 if credit for JOUR 460 (section - Ext Reality and Immersive Tech) or JOUR 460 (section - Immersive Technologies) has been given. Prerequisite: Junior, senior or graduate standing.

- Section Status Closed

- Section Status Open

- Section Status Pending

- Section Status Open (Restricted)

- Section Status Unknown
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