INFO 490

Spring 2021 All Classes

All Classes

Credit: 0 TO 4 hours.

Topics of current interest.

1 to 4 undergraduate hours. 1 to 4 graduate hours. May be repeated if topics vary. Prerequisite: Consent of instructor. Other prerequisites as specified for each topic offering. See Class Schedule.

Section Status updates every 10 minutes.
INFO 490 class schedule data for spring 2021
CRN Type Section Time Day Location Instructor Section Details
65142
Lecture
Laboratory
A
A
11:00AM -12:20PM
11:00AM -12:20PM
T
R
FAB LAB Art-East Annex, Studio 2
FAB LAB Art-East Annex, Studio 2
Butt, E
Butt, E
Part of Term:
1
Date Range:
01/25/21-05/05/21
Credit:
3 hours
Section Title:
Makerspace: Game Studies
Section Info:
This course is a foray into game studies via makerspace production mediums. Students will study the role of play, tinkering and gaming in design, research and innovation and be challenged to learn a variety of makerspace production tools and techniques to create games. This course will include three major components (1) physical board game design, (2) introductory computer game design and (3) investigation into the narrative themes, artistic production, interaction mechanics and culture that make games engaging. During the course, students will prototype both playable board and video games, followed by iterating through to a final version of a game of their choice. Class will meet in the CU Community Fab Lab in Art Annex II. Students who have taken a different makerspace class before are encouraged to enroll. This section is for undergraduate students only. Graduate students should register for CRN 65144. Course materials and assignments will be hosted on Moodle at learn.illinois.edu.
Restriction(s):
Not intended for students with Freshman class standing. Not intended for Graduate - Urbana-Champaign.
65144
Lecture
Laboratory
AG
AG
11:00AM -12:20PM
11:00AM -12:20PM
T
R
FAB LAB Art-East Annex, Studio 2
FAB LAB Art-East Annex, Studio 2
Butt, E
Butt, E
Part of Term:
1
Date Range:
01/25/21-05/05/21
Credit:
4 hours
Section Title:
Makerspace: Game Studies
Section Info:
This course is a foray into game studies via makerspace production mediums. Students will study the role of play, tinkering and gaming in design, research and innovation and be challenged to learn a variety of makerspace production tools and techniques to create games. This course will include three major components (1) physical board game design, (2) introductory computer game design and (3) investigation into the narrative themes, artistic production, interaction mechanics and culture that make games engaging. During the course, students will prototype both playable board and video games, followed by iterating through to a final version of a game of their choice. Class will meet in the CU Community Fab Lab in Art Annex II. Students who have taken a different makerspace class before are encouraged to enroll. This section is for Graduate students only. Undergraduate students should register for CRN 65142. Course materials and assignments will be hosted on Moodle at learn.illinois.edu.
Restriction(s):
Restricted to Graduate - Urbana-Champaign.
62684
Laboratory-Discussion
B
1:00PM -3:50PM
M
FAB LAB Art-East Annex, Studio 2
Butt, E
Part of Term:
1
Date Range:
01/25/21-05/05/21
Credit:
3 hours
Section Title:
Makerspace: Escape Rooms
Section Info:
This course will explore the intersection of storytelling, interaction design, and user experience through the design of escape rooms. In the past couple years escape rooms have been on the rise, changing from simple locked boxes in an open room to complex adventures spanning multiple rooms involving electronics, sound design, storytelling, and even live actors. This class will be primarily focusing on the manufacturing and electronics work that goes into making an immersive but self-contained escape room in a box experience. Over the span of the course, students will become familiar with the basics of several advanced small-scale manufacturing tools, such as laser engravers, electronic cutters, and 3D printers/scanners. The primary focus, however, will be a more in depth exploration of small board electronics – such as Arduino and IoT programming – and hardware – such as sensors, servos, LEDs, and other components. This section is for undergraduate students only. Graduate students should register for CRN 62685. Course materials and assignments will be hosted on Moodle at learn.illinois.edu.
Restriction(s):
Not intended for students with Freshman class standing. Not intended for Graduate - Urbana-Champaign.
62685
Laboratory-Discussion
BG
1:00PM -3:50PM
M
FAB LAB Art-East Annex, Studio 2
Butt, E
Part of Term:
1
Date Range:
01/25/21-05/05/21
Credit:
4 hours
Section Title:
Makerspace: Escape Rooms
Section Info:
This course will explore the intersection of storytelling, interaction design, and user experience through the design of escape rooms. In the past couple years escape rooms have been on the rise, changing from simple locked boxes in an open room to complex adventures spanning multiple rooms involving electronics, sound design, storytelling, and even live actors. This class will be primarily focusing on the manufacturing and electronics work that goes into making an immersive but self-contained escape room in a box experience. Over the span of the course, students will become familiar with the basics of several advanced small-scale manufacturing tools, such as laser engravers, electronic cutters, and 3D printers/scanners. The primary focus, however, will be a more in depth exploration of small board electronics – such as Arduino and IoT programming – and hardware – such as sensors, servos, LEDs, and other components. This section is for graduate students only. Undergraduate students should register for CRN 62684. Course materials and assignments will be hosted on Moodle at learn.illinois.edu.
Restriction(s):
Restricted to Graduate - Urbana-Champaign.
68730
Online
DC
2:00PM -3:20PM
TR
n.a.
Cermak, D
Part of Term:
1
Date Range:
01/25/21-05/05/21
Credit:
3 hours
Section Title:
The Video Game Dev Process
Section Info:
The emphasis of this course is understanding the video game development process as seen in current Game Studios. The course will focus on key elements of the process including each phase of the development timeline, scheduling, prototyping, iteration, QA, game builds and player research. Students will form small teams (4-6 with the goal of using the concepts taught in class to create a video game from a catalog of pre-existing designs. Considering the limited time frame of the semester, the state of the final product is not as important as understanding the game develop cycle. Knowledge of a programming engine (preferably Unity) is desired but not a pre-requisite. Students are required to log in and use Compass2g (compass2g.illinois.edu) in order to complete this course. Open to Sophomores/ Juniors/ Seniors and Graduate students
Restriction(s):
Not intended for students with Freshman class standing.
64015
Online
MH
ARRANGED
n.a.
n.a.
Haberman, M
Part of Term:
1
Date Range:
01/25/21-05/05/21
Credit:
3 hours
Section Title:
Intro to Prog for Data Science
Section Info:
Introduction to programming for data science: For students who want to learn about solving problems common in data sciences but have little or no programming experience. The class is asynchronous (students can access material on-line but within specified timeframes) and taught online. Data Science lies at the intersection of statistics and computer science and focuses on extracting information from data. This class will immerse students on topics of software construction, design, programming paradigms and the semantic and syntax of the Python language and then focus on some of the necessary workflows to move raw data into information. The class will explore common Python modules (libraries) used in data science, natural language processing, statistics, mathematics, data management (acquiring, cleaning, reshaping, organizing, persisting) and visualizations. Visit https://uicourses.web.illinois.edu/info490mh/ for more details. Students are required to log into (learn.illinois.edu) in order to access the initial set of instructions. Prerequisites: Sophomore/Junior/Senior/Graduate Standing
Restriction(s):
Not intended for students with Freshman class standing.
62709
Online
MH2
ARRANGED
n.a.
n.a.
Haberman, M
Part of Term:
1
Date Range:
01/25/21-05/05/21
Credit:
3 hours
Section Title:
Data, Machines and the Python
Section Info:
Data, Machines, and the Python (https://uicourses.web.illinois.edu/info490mh2) continues where the INFO 490 MH tour (https://uicourses.web.illinois.edu/info490mh) left off. You will learn advanced techniques in data science and be introduced to machine learning algorithms. You will also continue to improve your Python knowledge as well as your software development skills including how to architect large scale data processing pipelines. Although this an applied course (you will learn by doing), you'll also learn how and why something works. In many cases, you will first write a reduced implementation before using an established library. Mastering the ability to write software to gain insights from data will help drive your research and career. The last four weeks of the class will be spent on a data driven project that will give you a chance to work on your own interests and showcase your knowledge and skills. The class will be taught on-line and be scheduled asynchronously (you decide where it best fits in your week). Students are required to log into (learn.illinois.edu) in order to access the initial set of instructions. Prerequisites • Junior/Senior/Graduate Standing • Taken INFO490 MH Intro to Prog for Data Sci OR have at least 2 years of programming experience using Python • Already comfortable with Numpy, Pandas, Matplotlib, NLTK • Voraciously willing to do the necessary work to fill in any knowledge gaps • Enjoy contributing and learning in an on-line environment • the ability to create a boolean expression for these prerequisites
Restriction(s):
Not intended for students with Freshman or Sophomore class standing.
59222
Laboratory
NB2
1:00PM -2:50PM
W
FAB LAB Art-East Annex, Studio 2
Pearse, N
Part of Term:
1
Date Range:
01/25/21-05/05/21
Section Title:
CNC Fundmntls for Fabricators
55920
Online Lecture
NL1
1:00PM -2:50PM
M
n.a.
Pearse, N
Part of Term:
1
Date Range:
01/25/21-05/05/21
Credit:
3 hours
Section Title:
CNC Fundmtls for Fabricators
Section Info:
Exploring CNC machines to discover how they work from the ground up. Each student will assemble, wire, and program a small desktop CNC machine to develop a better understanding of each component's role. Upon completion of the course, students will have the knowledge to self-familiarize with any CNC device they encounter or to customize a machine to meet their needs. Previous experience with digital design software is helpful, but not required. This class is open to sophomores, juniors, seniors and graduate students. All students need to register for lecture and one lab section. Students are required to log in and use Moodle (learn.illinois.edu) and zoom (https://illinois.zoom.us/) in order to complete this course.
Restriction(s):
Not intended for students with Freshman class standing.
COURSE EXPLORER
Email: Course Explorer Feedback

OFFICE OF THE REGISTRAR | 901 W. Illinois Street, Urbana, Illinois 61801

Site developed by: Technology Services at Illinois | UNIVERSITY OF ILLINOIS URBANA-CHAMPAIGN
1102 Digital Computer Laboratory | MC-256 | Urbana, IL 61801 | phone 217-244-7000