MACS 323

Spring 2018 Part of Term B

Part of Term B
Mar 12-May 2

Credit: 1 TO 3 hours.

Provides analytical framework for pursuing film/media production. Emphasizes critical analysis of various aspects of production: e.g., scriptwriting, storyboarding, cinematography, editing, set and costume design, location and studio shooting, sound. Covers theories of representation, narrative, meaning-making, experimentation, and audience in relation to film/media production practices. Does not, however, teach students how to do film and media production (e.g., how to work a camera, etc.). Therefore, students must come to the course with experience in film and/or media production (can be self-taught). Both individual and group projects are encouraged. Students should expect to work as crew for other students in class. Culminates in a public screening at which students present an analysis of their own project--both the process and the finished product. To apply for course, students (individually or in groups) must propose an idea or concept for a film/media project they would like to produce during the class.

May be repeated in separate terms to a maximum of 6 hours. May be repeated by students who wish to pursue a longer project in two consecutive semesters (may include summer). Students may not repeat the course to pursue separate projects. Prerequisite: Consent of instructor.

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MACS 323 class schedule data for spring 2018
CRN Type Section Time Day Location Instructor Section Details
68164
Lecture-Discussion
IM
1:00PM -3:50PM
TR
172 Armory
Wentworth, J
Part of Term:
B
Date Range:
03/12/18-05/02/18
Credit:
3 hours
Section Title:
Intro to Immersive Media
Section Info:
This course provides a broad overview of Immersive Media preparing students to explore the latest immersive technologies including 360˚ video production and distribution via the web, mobile devices and VR headsets. We begin with a look back at Immersive Media milestones over the past 100 years as we collectively build an online, interactive timeline. Student teams will then research media production specializations for Augmented and Virtual reality including 360-degree photography, photogrammetry, spatial sound design and game development engines like Unity and UnReal. Throughout the 8-week term, student teams will work to design, shoot and edit a professional-level, 3-8 minute, 360˚ video for viewing online and within the HTC Vive headset.
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