INFO 490

Spring 2011 Part of Term 1

Part of Term 1
Jan 18-May 4

Credit: 1 TO 3 hours.

Topics of current interest.

May be repeated in separate terms. Prerequisite: Consent of instructor. Other prerequisites as specified for each topic offering. See Class Schedule.

Section Status updates every 10 minutes.
INFO 490 class schedule data for spring 2011
CRN Type Section Time Day Location Instructor Section Details
49579
Lecture
GG
12:30PM -1:45PM
TR
Siebel Center for Comp Sci
Garnett, G
Part of Term:
1
Date Range:
01/18/11-05/04/11
Special Approval:
Instructor Approval Required
Section Info:
Topic: Game Design: Creating Virtual Worlds. Course covers principles of game design, game theory, and current video game technologies related to multiplayer games and virtual worlds. Topics include theory of game design (interaction, play, etc.), story crafting, game engines, graphics, physics simulations, AI simulation, world design, play testing, multi-player interaction models, and user interface design. Students will apply theoretical concepts taught during lectures to a semester-long video game design project of their choosing. Meets with CS 498 GG and MUS 404 C. Prerequisite: INFO 103 or equivalent experience with permission of the instructor.
55920
Online
S
3:30PM -5:20PM
R
n.a.
Juska, J
Part of Term:
1
Date Range:
01/18/11-05/04/11
Credit:
3 hours
Section Title:
Advertising and Informatics
Section Info:
The strategic use of digital media for brand marketing, social communications, interactive video, mobile advertising, and other forms of Internet technology. A non-technical course that requires the completion of individual projects, collaborative discussions, experiential learning, and applications of course content and knowledge to personal activities. Use of Eluminate online platform with Compass. Weekly synchronic sessions with continuous shared information. No pre-requisites.
Restriction(s):
Restricted to Informatics minor(s).
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